This project is a fully digital set built for a high-end car rendering. The environment was inspired by the architecture of the Berlin Messedamm metro station — a location defined by strong geometry, raw materials, and urban character. The digital set was modeled and assembled in Maya, with a focus on realistic scale and material definition. Lighting and rendering were executed in VRay, using a physically based workflow to ensure accurate reflections, surface response, and controlled highlights on the vehicle. Compositing and integration were handled in Nuke, including multi-pass compositing and environment refinement. Final grading and delivery were completed in DaVinci Resolve, balancing urban mood with commercial clarity.



